Here are the steps you take to make a sampler program using a WAV, AIFF
or SDII sound file.
- Make a new Instrument track, with nanosampler assigned to it:
Project > Add Track > Instrument Track > nanosampler
You should see the nanosampler window.
Make sure that the audio output of the track is valid (not in italics).
If it's invalid, choose Built-in Output 1-2 from the pop-up menu.
- Set the output of a MIDI track to: nanosampler-1 >
nanosampler-1-in
You trigger notes on the sampler using the MIDI track; the audio
plays on the Instrument track. It's helpful to drag one of the tracks
in the track list so that the two tracks are adjacent in the list.
- Record-enable the MIDI track.
- When you play the keyboard, you should hear the sampler. It plays
a default factory patch. There are other factory presets in the
mini-menu of the nanosampler window.
To record, just record on the MIDI track as you would with the Korg.
You can apply normal audio effect plug-ins to the Instrument track
in the Mixing Board window.
- To make your own sampler program, first click on the arrow circled in
the graphic below to invoke a pop-up menu of sound files and locations.
Choose Project from the menu.
This opens an empty window in the Finder, showing the contents of a
new folder that is within your Project folder (specifically,
project/Plug-In Data/nanosampler/Samples).
- Drag into this folder any sound files you want to play in nanosampler.
- Back in the nanosampler window, click on the same arrow you used in
step 5. Now the Project menu item has a submenu, populated by any sound
files you placed in the nanosampler folder. Choose one of them.
Alternatively, you can drag a soundbite into the waveform view of the
nanosampler. This copies the soundbite into a new soundfile and puts
it into the Samples folder. (You can drag soundbites from the Tracks,
Sequence or Soundbites windows.)
- By default, your program uses C4 (middle C) as the root key, but you
can click on the root key (below the right side of the waveform display),
and change it. (The root key is the key that triggers playback
of the sample at its original pitch.)
- Experiment with the various envelopes, LFO, filter, looping parameters,
most of which should be familiar from working in Reason.